Black Shades Elite is an action game that is more or less similar
to the original Black Shades "Psychic Bodyguard FPS". Kill anyone
that tries to kill the VIP (the white guy). The psychic part is
seeing blue lines when bad guys line up on the VIP (when the line
is red they are about to shoot). Other powers (slow down, and
visions) are available - press F1 for how to use.
It has a few more user friendly options (in the ~/blackshades.config
file) as well as a help menu. Aside from that the internals have
had some major changes, but there is still a lot more to do. Other
options include 3rd person (which was in the original game, just
disabled). The other change that I enjoy is the lack of a busy loop
- now cpu usage isn't 100% - on any recent system it should be less
than 25%.
Feature and bug reports are encouraged. I'm sure it's buggy. Enjoy.
Evilfinder shows you whether things are evil. By default, the port will
install a wrapper called "evilfinder," but you can define WITH_WRAPPER
to build the web-oriented default binary only.
**** THE PROOF THAT The FreeBSD Project IS EVIL ****
T H E F R E E B S D P R O J E C T
20 8 5 6 18 5 5 2 19 4 16 18 15 10 5 3 20 - as numbers
2 8 5 6 9 5 5 2 1 4 7 9 6 1 5 3 2 - digits added
\___________/ \________/ \__________/ \_________/ \_/
3 3 3 6 2 - digits added
Thus, "The FreeBSD Project" is 33362. Add 1947, the year Aleister Crowley paid
a longer visit to Hell. The result is 35309. Turn the number backwards, and
add 1945 - the year Mussolini was executed for the first time. The number is now
92298. Add 9981 to it - this is the year "Scrabble" was invented to promote
violence and anger, written backwards - you will get 102279. Subtract 23, the
symbol of death. The result will be 102256. Divide the number by 83 - this is
the symbol of slavery, backwards. It gives 1232. This number, read as octal,
gives 666 - the number of the Beast. This is truly evil. QED.
-Adam Weinberger <adamw@FreeBSD.org>
ExifTool is a highly customizable Perl script and module for reading and
writing meta information in images.
ExifTool reads EXIF, GPS, IPTC, XMP, GeoTIFF, ICC Profile and Photoshop
IRB and ID3 meta information from JPG, JP2, TIFF, GIF, BMP, PICT, QTIF,
PNG, MNG, JNG, MIFF, PPM, PGM, PBM, XMP, EPS, PS, AI, PDF, PSD, DCM,
ACR, THM, CRW, CR2, MRW, NEF, PEF, ORF, RAF, RAW, SRF, MOS, X3F and DNG
images, MP3 and WAV audio files, and AVI, MOV and MP4 videos. ExifTool
also extracts information from the maker notes of many digital cameras
by various manufacturers including Canon, Casio, FujiFilm, JVC/Victor,
Kodak, Leaf, Minolta/Konica-Minolta, Nikon, Olympus/Epson,
Panasonic/Leica, Pentax/Asahi, Ricoh, Sanyo and Sigma/Foveon.
ExifTool writes EXIF, GPS, IPTC, XMP and MakerNotes meta information to
JPEG, TIFF, GIF, CRW, THM, CR2, NEF, PEF and DNG images.
ExifTool is a highly customizable Perl script and module for reading and
writing meta information in images.
ExifTool reads EXIF, GPS, IPTC, XMP, GeoTIFF, ICC Profile and Photoshop
IRB and ID3 meta information from JPG, JP2, TIFF, GIF, BMP, PICT, QTIF,
PNG, MNG, JNG, MIFF, PPM, PGM, PBM, XMP, EPS, PS, AI, PDF, PSD, DCM,
ACR, THM, CRW, CR2, MRW, NEF, PEF, ORF, RAF, RAW, SRF, MOS, X3F and DNG
images, MP3 and WAV audio files, and AVI, MOV and MP4 videos. ExifTool
also extracts information from the maker notes of many digital cameras
by various manufacturers including Canon, Casio, FujiFilm, JVC/Victor,
Kodak, Leaf, Minolta/Konica-Minolta, Nikon, Olympus/Epson,
Panasonic/Leica, Pentax/Asahi, Ricoh, Sanyo and Sigma/Foveon.
ExifTool writes EXIF, GPS, IPTC, XMP and MakerNotes meta information to
JPEG, TIFF, GIF, CRW, THM, CR2, NEF, PEF and DNG images.
GOBLIN is a C++ class library focussed on graph optimization and network
programming problems. It deals with all of the standard graph optimization
problems discussed by textbooks and in courses on combinatorial optimization.
Today, GOBLIN provides strongly polynomial algorithms for the following graph
optimization problems:
- Shortest paths in graphs and digraphs with negative lengths.
- Negative cycles and minimum mean cycles.
- Strong and 2-connected components.
- Minimum spanning trees, arborescences and 1-trees.
- Maximum st-flows, feasible circulations and b-flows.
- Min-cost st-flows, b-flows and circulations.
- Assignment problems of any kind.
- 1-matchings, b-matchings, capacitated b-matchings, f-factors and
degree-constrained subgraphs.
- Directed and undirected Chinese postman problems, T-joins.
The library also includes methods for NP-hard problems, namely TSP, ATSP,
stable sets and graph colouring.
"xtail" watches the growth of files. It's like running a "tail -f"
on a bunch of files at once.
You can specify both filenames and directories on the command line.
If you specify a directory, it watches all the files in that
directory. It will notice when new files are created (and start
watching them) or when old files are deleted (and stop watching
them).
This program is an oldie but goodie. It was posted to comp.sources.misc
in July 1989 (see ftp.uu.net:/usenet/comp.sources.misc/volume7/xtail.Z).
I remember posting an even earlier version to alt.sources. It has
been published in the O'Reilly & Associates "Unix Power Tools"
collection (book and CD-ROM). Over the years, some fly-by-night
organizations (such as the MIT X Consortium and SGI) have tried to
steal the "xtail" name. Don't be fooled! Insist on the original.
FPDF is a PHP class which allows to generate PDF files with pure PHP, that is
to say without using the PDFlib library. The advantage is that PDFlib requires
a fee for a commercial usage. F from FPDF stands for Free: you may use it for
any kind of usage and modify it to suit your needs.
FPDF has other advantages: high level functions.
Here is a list of its main features:
* Choice of measure unit, page format and margins
* Page header and footer management
* Automatic page break
* Automatic line break and text justification
* Image support (JPEG and PNG)
* Colors
* Links
* TrueType, Type1 and encoding support
* Page compression
Of course, the generation speed of the document is less than with PDFlib.
However, the performance penalty keeps very reasonable and suits in most
cases, unless your documents are particularly complex or heavy.
Bison is a tool used to write parsers, such as the parser for GNU cc.
It is similar to Yacc, which is included in the base FreeBSD system.
The main difference between Bison and Yacc that I know of is that
Bison supports the @N construction, which gives you access to
the starting and ending line number and character number associated
with any of the symbols in the current rule.
Also, Bison supports the command `%expect N' which says not to mention
the conflicts if there are N shift/reduce conflicts and no reduce/reduce
conflicts.
The differences in the algorithms stem mainly from the horrible
kludges that Johnson had to perpetrate to make Yacc fit in a PDP-11.
Also, Bison uses a faster but less space-efficient encoding for the
parse tables (see Corbett's PhD thesis from Berkeley, "Static
Semantics in Compiler Error Recovery", June 1985, Report No. UCB/CSD
85/251), and more modern technique for generating the lookahead sets.
(See "Efficient Construction of LALR(1) Lookahead Sets" by F. DeRemer
and A. Pennello, in ACM TOPLS Vol 4 No 4, October 1982. Their
technique is the standard one now.)
The game is very simple. There is an 8x8 array of jewels of 7 types. You
need to get 3 or more in a row horizontally or vertically in order to
score points. You can swap any two jewels that are next to each other
up and down or left and right. The mechanic is to click the mouse on the
first one, then drag in the direction to switch with. Then let up on the
mouse button, but this last isn't so critical.
Jewels can only be swapped if after the swap there is at least one 3 or more
in a row set created. Otherwise the jewels return to their original position.
There is a clock shown on the left. When it counts down to 0 the game is over.
You will probably be able to enter your name into the high score table.
Hit enter when done.
Hit F1 or spacebar to start a new game, or ESC to exit.
This game makes use of OpenGL. Without an OpenGL implementation it won't work.
If you only have software rendering you can still play but the frame rate
will be lower. The GLX module must be present as well.
Darktable is a virtual lighttable and darkroom for photographers: an open
source photography workflow application and raw image developer. It manages
digital negatives in a database and lets one view them through a zoomable
lighttable. It also enables one to develop raw images and enhance them.
Darktable tries to fill the gap between many excellent existing free raw
converters and image management tools (such as UFRaw or F-Spot). The user
interface is built around efficient caching of image metadata and mipmaps,
all stored in a database. The user will always be able to interact, even
if the full resolution image is not yet loaded.
All editing is fully non-destructive and only operates on cached image
buffers for display. The full image is only converted during export. The
frontend is written in Gtk+/Cairo, the database uses SQLite3, raw image
loading is done using libraw and rawspeed, high-dynamic range and standard
image formats such as JPEG are also supported. The core operates completely
on floating point values, so darktable can not only be used for photography
but also for scientifically acquired images or output of renderers (high
dynamic range).