QTads is a cross-platform, multimedia interpreter for Tads games,
compatible with HTML TADS. Both Tads versions in use today (Tads 2 and
Tads 3) are supported.
Data files for Red Eclipse first-person shooter.
Red Eclipse is a single-player and multi-player first-person ego-shooter,
built as a total conversion of Cube Engine 2, which lends itself toward
a balanced gameplay, with a general theme of agility in a variety of
environments.
Gnake is a Nibbles clone for GNU/Linux and *BSD.
It's played on a terminal (controlled by the curses library) with the
keyboard: the game is really simple and that's why I like playing it even in
the oh-my-god-my-graphics-card-costs-more-than-the-rest-of-the-computer era.
For the list of available options, type ``gnake -h''.
Robocode is a programming game, where the goal is to develop a robot battle tank
to battle against other tanks in Java or .NET. The robot battles are running in
real-time and on-screen.
The motto of Robocode is: Build the best, destroy the rest!
You are robot. Your job is to find kitten.
This task is complicated by the existence of things which are not kitten.
Robot must touch items to determine if they are kitten or not.
The game ends when robotfindskitten.
Scid is a chess database application; with it you can browse databases of
chess games, edit games and search for games by various criteria.
Scid uses its own special three-file database format which is very compact
and fast, but it can convert to and from the standard PGN (Portable Game
Notation) format. Scids PGN window displays the text of the current game in
PGN format.
You can use Scid to add chess games to a database, using the keyboard or mouse
to enter moves.
You can also use Scid as a PGN file browser, by pasting PGN text into Scids
Import window or by opening a PGN file in Scid. However, PGN files cannot be
edited by Scid (it opens them read-only) and they use more memory and are
slower to load, so for large PGN files it is recommended that you create a
Scid database from them first with the pgnscid utility.
S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack
and Moria It sports a graphical front-end, similar to glHack or the
Falcon's eye. I tried to design the 3D UI as a best of both worlds
from old to new: It lets you rotate the view, zoom in/out, view
special effects, etc. On the other hand I've always liked the
old-school isometric games like Exult or Woodward.
This is a collection of various tools that may be useful to use in
conjunction with ScummVM. It includes tools that will allow you to
decompile and extract SCUMM scripts from various games, as well as
graphics and sound. Of special note is the extract utility, which
uses libmp3lame to compress a monster.sou file to about 25% its
original size.
Rescue! Max is an Action Adventure in Space written in java.
It is based on an old mac game called Rescue! by Tom Spreen.
A 2D space real-time, action/strategy game. You are in control of a ship that
you fly around space fighting enemies and making friends on your way.
The main objective is to rescue people from planets and take them to star bases.