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Results 1,5711,580 of 19,819 for %22HTTP Server%22.(0.011 seconds)
print/foomatic-db-hpijs-1.4 (Score: 0.0069845323)
Foomatic data for the HPIJS printer drivers
Foomatic data for HP's HPIJS (http://hpinkjet.sourceforge.net) printer drivers.
x11-themes/gnome-icons-20060914 (Score: 0.0069845323)
Meta-port for Gnome iconsets
Meta-port for the Gnome iconsets available from http://art.gnome.org
x11-themes/metacity-themes-20040306 (Score: 0.0069845323)
Meta-port for Gnome Metacity themes
Meta-port for Metacity themes available from http://art.gnome.org
www/mod_webauth-4.7.0 (Score: 0.006953031)
Apache module for authenticating users with Kerberos v5
WebAuth is an authentication system for web pages and web applications. The first time a user attempts to access a web page protected by WebAuth, they will be sent to a central login server (weblogin.stanford.edu at Stanford) and prompted to authenticate. Normally, they will be asked for a username and password, although other authentication methods are possible. Once the user has logged in, the weblogin server will send their encrypted identity back to the original web page they were trying to access. Their identity will also be stored in a cookie set by the weblogin server and they will not need to authenticate again until their credentials expire, even if they visit multiple protected web sites. WebAuth works with any browser that supports cookies, requires no agents or other software installed on the client web browser systems, and works with an existing Kerberos v5 authentication realm. It can also be used as the SSO provider for a Shibboleth IdP and supports SPNEGO authentication as well as username/password over TLS/SSL. See the page on WebAuth features for more major features and a brief comparison with other web authentication systems.
games/fgrun-3.2.0 (Score: 0.006829735)
Graphical frontend to run FlightGear Flight Simulator
FlightGear Launch Control is a graphical frontend for running FlightGear flight simulator, <http://www.flightgear.org/>.
audio/cantata-2.0.1 (Score: 0.006821812)
Graphical client for MPD using Qt5
Cantata is a QT graphical client for MPD with the following features: - Multiple MPD collections. - Highly customisable layout. - Songs grouped by album in play queue. - Context view to show artist, album, and song information of current track. - Simple tag editor. - File organizer - use tags to organize files and folders. - Ability to calculate ReplyGain tags. - Dynamic playlists. - Online services; Jamendo, Magnatune, SoundCloud, and Podcasts. - Radio stream support - search for streams via TuneIn, ShoutCast, or Dirble. - USB-Mass-Storage and MTP device support. - Audio CD ripping and playback. - Playback of non-MPD songs - via simple in-built HTTP server if connected to MPD via a standard socket, otherwise filepath is sent to MPD. - MPRISv2 DBUS interface. - Supports KDE global shortcuts, GNOME media keys, standard media keys via Qxt. - Ubuntu/ambiance theme integration - including dragging of window via toolbar. - Basic support for touch-style interface (views are made 'flickable') - Scrobbling. - Ratings support.
www/amf-0.8.0 (Score: 0.006821812)
AMF support for Python
PyAMF provides Action Message Format (AMF) support for Python that is compatible with the Flash Player. The Adobe Integrated Runtime and Flash Player use AMF to communicate between an application and a remote server. AMF encodes remote procedure calls (RPC) into a compact binary representation that can be transferred over HTTP/HTTPS or the RTMP/RTMPS protocol. Objects and data values are serialized into this binary format, which increases performance, allowing applications to load data up to 10 times faster than with text-based formats such as XML or SOAP. AMF3, the default serialization for ActionScript 3.0, provides various advantages over AMF0, which is used for ActionScript 1.0 and 2.0. AMF3 sends data over the network more efficiently than AMF0. AMF3 supports sending int and uint objects as integers and supports data types that are available only in ActionScript 3.0, such as ByteArray, ArrayCollection, and IExternalizable.
devel/gitolite-3.6.6 (Score: 0.0067357393)
Access control layer on top of git
Gitolite is an access control layer on top of git, which allows access control down to the branch level, including specifying who can and cannot rewind a given branch. Gitolite lets you use a single user on a server to host many git repositories and provide access to many developers, without having to give them real userids on or shell access to the server. Authentication is most commonly done using sshd, but you can also use httpd if you prefer. Gitolite can restrict who can read from (clone/fetch) or write to (push) a repository. It can also restrict who can push to what branch or tag, which is very important in a corporate environment.
games/q2pro-142 (Score: 0.0067357393)
Quake II engine modification compatible with R1Q2
Q2PRO is a Quake II engine modification. Client and server sides are both compatible with original Quake2 v3.20 network architecture, as well as with modern R1Q2 network architecture. Q2PRO is designed to be secure, fast, and doesn't provide any graphical enhancements that are contrary to the classic Quake2 look and feel. It yet provides some features unique to Quake2, most notably server side MVDs (multi view demos). Q2PRO has its own software and OpenGL refresh libraries and runs under Windows and Unix-like systems. Q2PRO supports the following network protocols: - 34, original Quake2 protocol - 35, enhanced R1Q2 protocol - 36, enhanced Q2PRO protocol, extension of R1Q2 protocol - 37, special broadband MVD protocol
devel/Module-Reload-Sel-1.02 (Score: 0.006716726)
Reload perl library files when updated on disk
Utility for module developers to selectively reload needed modules and/or conditionally augment @INC with additional, per-developer library directories, at development time based on environment variables. Particularly helpful in conjunction with mod_perl applications where some or all application logic resides in separate Perl modules that would otherwise not get reloaded until the server restarts.