Log4C is a library of C for flexible logging to files, syslog and other
destinations. It is modeled after the Log for Java library
(http://jakarta.apache.org/log4j/docs/index.html), staying as close to their
API as is reasonable.
A library of C++ classes for flexible logging to files, syslog, IDSA and
other destinations. It is modeled after the Log for Java library
(http://www.log4j.org), staying as close to their API as is reasonable.
Log4cxx is a C++ port of the Log4j project.
The goal is to have the same functionality and interfaces as log4j.
Log4J, a fast and flexible logging library for Java.
Log4J is an open source library based on the work of many authors.
It allows the developer to control which log statements are output
with arbitrary granularity. It is fully configurable at runtime
using external configuration files. Best of all, Log4J has a gentle
learning curve. Beware: judging from user feedback, it is also quite
addictive.
log4net is a tool to help the programmer output log statements to a variety of
output targets. In case of problems with an application, it is helpful to
enable logging so that the problem can be located. With log4net it is possible
to enable logging at runtime without modifying the application binary. The
log4net package is designed so that log statements can remain in shipped code
without incurring a high performance cost. It follows that the speed of logging
(or rather not logging) is crucial.
At the same time, log output can be so voluminous that it quickly becomes
overwhelming. One of the distinctive features of log4net is the notion of
hierarchical loggers. Using these loggers it is possible to selectively control
which log statements are output at arbitrary granularity.
log4net is designed with two distinct goals in mind: speed and flexibility.
Features:
* Support for multiple frameworks
* Output to multiple logging targets
* Hierarchical logging architecture
* XML Configuration
* Dynamic Configuration
* Logging Context
* Proven architecture
* Modular and extensible design
* High performance with flexibility
Log4sh is a logging framework for shell scripts that works similar to
the other wonderful logging products available from the Apache Software
Foundation (eg. log4j, log4perl). Although not as powerful as the
others, it can make the task of adding advanced logging to shell scripts
easier. It has much more power than just using simple "echo" commands
throughout. In addition, it can be configured from a properties file so
that scripts in a production environment do not need to be altered to
change the amount of logging they produce.
The JGoodies Looks make Swing applications and applets look better.
The package consists of a Windows look&feel and the Plastic look&feel family
optimized for readability, precise micro-design and usability.
The lndir program makes a shadow copy of a directory tree, except that the
shadow is populated with symbolic links pointing at the real files in the
original directory tree. This is usually useful for maintaining source code
for different machine architectures.
LOVE is an open-source 2D game engine which uses the versatile Lua
scripting language to create dynamic gaming experiences. It relies
on OpenGL graphics and the SDL interface library to allow for
cross-platform implementation and is an all-encompassing gaming
environment for the development and enjoyment of 2D games.