This is a flexible, command-line-oriented frontend to Gnuplot. It
creates plots from data coming in on STDIN or given in a filename
passed on the commandline. Various data representations are supported,
as is hardcopy output and streaming display of live data.
This is the Perl 5 module for the Ming library.
Ming allows you to create Flash 4/5 (TM) movies.
Panorama viewer using OpenGL
Pan-o-matic is a tool that automates the creation of control points in Hugin.
Partio is a library for reading/writing/processing particle files for a wide
range of tools and file formats. It acts as an abstraction for the
commonalities in particle models (i.e. accessing many attributes associated
with an index or entity).
deegree's Web Coverage Service (WCS) is able to read coverages from
different storage formats and deliver it to any client that is able to
perform an according HTTP GET or POST request. At the moment supported
formats are limited to several raster data formats; but in general a
coverage has not to be a raster dataset at all.
This package provides an Image utility API, with backends for:
* GD
* GIF
* PNG
* SVG
* SWF
* ImageMagick convert command line tool
* Imagick Extension
Deegree's WFS is able to serve vector and attribute data from different
data sources (backends) and deliver it to any client that is able to
perform WFS compliant HTTP-GET or POST requests.
yEd is a very powerful graph editor that can be used to quickly and effectively
generate drawings and to apply automatic layouts to a range of different
diagrams and networks.
yEd makes full use of the yFiles library. This is a Java class library enabling
the viewing, editing, optimizing, drawing, and animating of a wide range
of diagrams, networks, and other graph-like structures.
Image_3D is a highly object oriented PHP5 package that allows the creation
of 3 dimensional images using PHP.
Image_3D currently supports:
* Creation of 3D objects like cubes, spheres, maps, text, pie, torus, ...
* Own object definitions possible
* Own material definitions
* Import of 3DSMax files
* Unlimited number of light sources
* Rendering output via GD, SVG or ASCII