I have ported the Wolfenstein missions to DOOM II, creating what is
essentially an improved and updated Wolfenstein. Each scenario is
painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein
textures, objects, sounds, and enemies. The result is a total conversion, a
complete Wolfenstein experience which takes full advantage of the DOOM engine.
There are even ambient sounds.
In addition to recreating the original missions, I have also created brand new
scenarios which go beyond the original scope and concept of Wolfenstein.
Scenarios such as Operation: Arctic Wolf, Operation: Rheingold, and the
Astrostein Trilogy take the Wolfenstein fan where no Wolfenstein has gone
before, immersing the player in adventures not possible with the original
Wolfenstein.
NetRadiant is a fork of the well-known map editor for Quake 3 based games,
GtkRadiant 1.5. The focus is put on stabilizing and bugfixing the included
map compiler, q3map2, so it can become a reliable tool for map authors.
Fixes include:
- Better decompiling by q3map2 (texcoords no longer get lost)
- Fixed 3D display in the Windows XP software renderer
- Fixed deluxemapping when a surface is lit from both sides
- Fixed some buffer overruns
- Fixed the "expand selection to whole entities" feature
- Fixed the origin of mirrored eclassmodel entities
- Key bindings no longer disappear when using an international
keyboard layout
- Plane snapping fixed (no more fall-through holes in imported
model terrain)
- Various other map compiler fixes
Original, classic GtkRadiant 1.5 is available as `games/gtkradiant' port.
In the Untahris Common Playground, you can play several classic fun, simple
arcade games. But playing alone is not fun, and you can play them in multiplayer
mode (on one computer, local network, or maybe Internet).
Now, Untahris has an original experimental feature, which makes it more than
just a bundle of these games! In multiplayer mode each player can play a
different game --- however, they play all on the same board. This may lead to
funny interactions, battles or alliances between them.
The games in Untahris have been modified to make them better interact with each
other. Thus, in each game you are allowed to shoot and collect bonuses, even if
it was not a part of the original game.
This is gpaint, a small-scale painting program for GNOME, the GNU
Desktop. Gpaint does not attempt to compete with GIMP. Think of GIMP
is like Photoshop as gpaint is like Windows Paint.
Gpaint is still work in progress and many features are still being
developed. However, gpaint is useable already for small image markups.
A large part of gpaint is derived from xpaint 2.4.9, authored by David
Koblas and later Torsten Martinsen. Gpaint also uses the gtkscrolframe
widget (taking from eog 0.5) by Federco Mena-Quintero.
Future plans include the implementation of missing features, printing
support, and turning gpaint into a Bonobo component for simple image
editing tasks.
For bugs or general comments please send mail to Andy Tai, atai@atai.org
hsetroot is a tool which allows you to compose wallpapers ("root pixmaps")
for X11. It has a lot of options like rendering gradients, solids, images
but it also allows you to perform manipulations on those things, or chain
them together. You could use one standard background image for instance,
and using tint to make it fit your current theme. And yes, of course it is
compatible with semi-translucent applications like aterm and xchat.
At this time, hsetroot can render: gradients (multi-color with variable
distance), solids (rectangles) and images (centered, tiled, fullscreen, or
maximum aspect). It supports the following manipulations: tinting
(overlaying a color mask), blurring, sharpening, flipping (horizontally,
diagonally, vertically) it also allows you to adjust brightness, contrast
and gamma-level. hsetroot also supports alpha-channels when rendering
things.
This is a drop-in replacement for the graphics/jpeg library. It does not
include libturbojpeg.so (see graphics/libjpeg-turbo).
libjpeg-turbo is a high-speed version of libjpeg for x86 and x86-64 processors
which uses SIMD instructions (MMX, SSE2, etc.) to accelerate baseline JPEG
compression and decompression.
libjpeg-turbo is generally 2-4x as fast as the unmodified version
of libjpeg, all else being equal.
libjpeg-turbo was originally based on libjpeg/SIMD by Miyasaka Masaru,
but the TigerVNC and VirtualGL projects made numerous enhancements to the codec,
including improved support for Mac OS X, 64-bit support,
support for 32-bit and big endian pixel formats (RGBA, ABGR, etc.),
accelerated Huffman encoding/decoding, and various bug fixes.
The goal was to produce a fully open source codec that could replace
the partially closed source TurboJPEG/IPP codec used by VirtualGL and TurboVNC.
libjpeg-turbo generally achieves 80-120% of the performance of TurboJPEG/IPP.
It is faster in some areas but slower in others.
SANE ("Scanner Access Now Easy") is a universal scanner interface.
The value of such a universal interface is that it allows writing
just one driver per image acquisition device rather than one driver
for each device and application. So, if you have three applications
and four devices, traditionally you'd have had to write 12 different
programs. With SANE, this number is reduced to seven: the three
applications plus the four drivers. Of course, the savings get even
bigger as more and more drivers and/or applications are added.
sane-backends contains documentation, several backends, scanimage
command line frontend, and networking support. For other/graphical
frontends take a look at sane-frontends and/or xsane.
This is a port of the ircd-ratbox IRC daemon.
ircd-ratbox is the primary ircd used on EFnet; it combines the stability
of an ircd required for a large production network together with a rich
set of features, making it also suitable for use on smaller networks.
Changes Include:
o Optional SSL support to enable encrypted connections between clients
and servers, as well as server to server links.
o Add support for SSL only channels, channel mode +S.
o sqlite3 for handling and storing k/x/d lines.
o Support for global CIDR limits.
o Added adminwall allowing admins to broadcast messages to each other.
o Creation of new library archive 'libratbox'.
o Support for forced nick changes (instead of collision kills).
o New ssld and bandb processes for SSL connections and ban checking;
these allow ratbox-3 to make better use of multi-processor systems.
Scm conforms to Revised^5 Report on the Algorithmic Language Scheme and
the IEEE P1178 specification.
SLIB is a portable Scheme library which SCM uses.
SLIB-PSD is a portable debugger for Scheme (requires emacs editor).
The init file is hard-coded as /usr/local/lib/scm/Init.scm.
Alternatively, one can set the environment variable SCM_INIT_PATH to the
pathname of Init.scm.
The library files are in /usr/local/lib/scm/slib. Alternatively, one can
set the environment variable SCHEME_LIBRARY_PATH to the slib directory.
Remember to use a trailing / on the pathname.
By default -DSICP is turned on, with the expectation that this is the
major reason for this port. This means test.scm will fail on three tests
in section 6.1. Where strict R4S compliance is important, recompile
without the SICP flag.
GBuffy will poll multiple mailboxes for new mail. It will list the
number of new messages in each mailbox you configure. It will also
highlight the mailboxes which have new mail. Pressing the left mouse
button on a mailbox with new mail will display the Sender and Subject
of each new message. Additionally, GBuffy will display the X-Face
header for messages which have them. Pressing the middle mouse button
on a mailbox will launch the configured command, generally a command
to read the mailbox with your favorite mailreader. Pressing the right
mouse button will bring up the configure menu.
GBuffy is currently capable of watching MBOX, MMDF, Maildir and MH
Folders. This version also supports IMAP4rev1 and NNTP with XOVER.
Support for an external program for notification is planned.