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devel/App-Cache-0.37 (Score: 2.0606686E-4)
Easy application-level caching
The App::Cache module lets an application cache data locally. There are a few times an application would need to cache data: when it is retrieving information from the network or when it has to complete a large calculation. For example, the Parse::BACKPAN::Packages module downloads a file off the net and parses it, creating a data structure. Only then can it actually provide any useful information for the programmer. Parse::BACKPAN::Packages uses App::Cache to cache both the file download and data structures, providing much faster use when the data is cached. This module stores data in the home directory of the user, in a dot directory. For example, the Parse::BACKPAN::Packages cache is actually stored underneath "~/.parse_backpan_packages/cache/". This is so that permissions are not a problem - it is a per-user, per-application cache.
devel/Data-Dumper-Simple-0.11 (Score: 2.0606686E-4)
Easily dump variables with names
This module allow the user to dump variables in a Data::Dumper format. Unlike the default behavior of Data::Dumper, the variables are named (instead of $VAR1, $VAR2, etc.) Data::Dumper provides an extended interface that allows the programmer to name the variables, but this interface requires a lot of typing and is prone to tyops (sic). This module fixes that. Data::Dumper::Simple is actually a source filter that replaces all instances of Dumper($some, @args) in your code with a call to Data::Dumper->Dump(). You can use the one function provided to make dumping variables for debugging a trivial task. Note that this is primarily a debugging tool. Data::Dumper offers a bit more than that, so don't expect this module to be more than it is.
devel/Digest-TransformPath-1.00 (Score: 2.0606686E-4)
Implements the TransformPath concept
The Digest::TransformPath module implements the TransformPath concept. A TransformPath is a complex higher-order key that is designed for use with chains of functions that sequentially transform a piece of data. The concept starts with a sizable chunk of data, for example an image, for which we can determine a unique identifier, and for which we can cheaply determine if and when the source material has changed. A series of resource-intensive transforms might be applied to this original data to produce another piece of data. In the image example, we might auto-level, crop, scale, rotate, colour-balance and then thumbnail the image. This transformed data would be put into a cache. If at some future point we wish to obtain the same image, but would preferably like to use the cached version, we would have to take the original image, reapply the transforms, and then compare to the result the first time around. Further documentation is found within the module.
devel/Time-Format-1.12 (Score: 2.0606686E-4)
Easy-to-use date/time formatting
Time::Format provides a very easy way to format dates and times. The formatting functions are tied to hash variables, so they can be used inside strings as well as in ordinary expressions. The formatting codes used are meant to be easy to remember, use, and read. They follow a simple, consistent pattern. If I've done my job right, once you learn the codes, you should never have to refer to the documentation again. A quick-reference page is included, just in case. ;-) Time::Format can also format DateTime objects, and strings created with Date::Manip. Also provided is a tied-hash interface to POSIX::strftime and Date::Manip::UnixDate. If the I18N::Langinfo module is available, Time::Format provides weekday and month names in a language appropriate for your locale. A companion module, Time::Format_XS, is also available; if it is installed, Time::Format will detect and use it, which will result in a significant speed improvement.
devel/Tree-Node-0.08 (Score: 2.0606686E-4)
Memory-efficient tree nodes in Perl
This module implements a memory-efficient node type (for trees, skip lists and similar data structures) for Perl. You may ask "Why bother implementing an ordered structure such as a tree when Perl has hashes built-in?" Since Perl is optimized for speed over memory usage, hashes (and lists) use a lot of memory. So the purpose of this package is to provide a simple low-level Node class which can be used as a base class to implement various kinds of tree structures. Each node has a key/value pair and a variable number of "children" pointers. How nodes are organized or the algorithm used to organize them is for you to implement. There is no Pure-perl version because this package was written to overcome limitations of Perl.
devel/llvmlite-0.13.0 (Score: 2.0606686E-4)
Lightweight LLVM python binding for writing JIT compilers
A lightweight LLVM python binding for writing JIT compilers The old llvmpy binding exposes a lot of LLVM APIs but the mapping of C++-style memory management to Python is error prone. Numba and many JIT compilers do not need a full LLVM API. Only the IR builder, optimizer, and JIT compiler APIs are necessary. llvmlite is a project originally tailored for Numba's needs, using the following approach: - A small C wrapper around the parts of the LLVM C++ API we need that are not already exposed by the LLVM C API. - A ctypes Python wrapper around the C API. - A pure Python implementation of the subset of the LLVM IR builder that we need for Numba.
devel/bison-0.1.8 (Score: 2.0606686E-4)
Python-based parsing at the speed of C
PyBison is a Python binding to the Bison (yacc) and Flex (lex) parser-generator utilities. It allows parsers to be quickly and easily developed as Python class declarations, and for these parsers to take advantage of the fast and powerful C-based Bison/Flex. Users write a subclass of a basic Parser object, containing a set of methods and attributes specifying the grammar and lexical analysis rules, and taking callbacks for providing parser input, and receiving parser target events. Features * Runs at near the speed of C-based parsers, due to direct hooks into bison-generated C code * Full LALR(1) grammar support * Includes a utility to convert your legacy grammar (.y) and scanner (.l) scripts into python modules compatible with PyBison * Easy to understand - the walkthrough and the examples will have you writing your own parsers in minutes * Comfortable and intuitive callback mechanisms * Can export parse tree to XML with a simple method call * Can reconstitute a parse tree from XML
dns/libpsl-0.13.0 (Score: 2.0606686E-4)
C library to handle the Public Suffix List
A "public suffix" is a domain name under which Internet users can directly register own names. Browsers and other web clients can use it to - avoid privacy-leaking "supercookies" - avoid privacy-leaking "super domain" certificates [1] - domain highlighting parts of the domain in a user interface - sorting domain lists by site Libpsl... - has built-in PSL data for fast access - allows to load PSL data from files - checks if a given domain is a "public suffix" - provides immediate cookie domain verification - finds the longest public part of a given domain - finds the shortest private part of a given domain - works with international domains (UTF-8 and IDNA2008 Punycode) - is thread-safe - handles IDNA2008 UTS#46 (libicu is used by psl2c if installed) [1] http://lists.gnu.org/archive/html/bug-wget/2014-03/msg00093.html
dns/Mozilla-PublicSuffix-0.1.19 (Score: 2.0606686E-4)
Get public suffix of domain name via Mozilla Public Suffix List
Mozilla::PublicSuffix provides a single function that returns the public suffix of a domain name by referencing a parsed copy of Mozilla's Public Suffix List. From the official website at http://publicsuffix.org: A "public suffix" is one under which Internet users can directly register names. Some examples of public suffixes are .com, .co.uk and pvt.k12.wy.us. The Public Suffix List is a list of all known public suffixes. A copy of the official list is bundled with the distribution. As the official list continues to be updated, the bundled copy will inevitably fall out of date. Therefore, if the bundled copy of found to be over thirty days old, this distribution's installer provides the option to check for a new version of the list and download/use it if one is found.
games/bluemoon-2.12 (Score: 2.0606686E-4)
Blue Moon card solitaire
bluemoon - Blue Moon card solitaire This 52-card solitaire starts with the entire deck shuffled and dealt out in four rows. The aces are then moved to the left end of the layout, making 4 initial free spaces. You may move to a space only the card that matches the left neighbor in suit, and is one greater in rank. Kings are high, so no cards may be placed to their right (they create dead spaces). When no moves can be made, cards still out of sequence are reshuffled and dealt face up after the ends of the partial sequences, leaving a card space after each sequence, so that each row looks like a partial sequence followed by a space, followed by enough cards to make a row of 14. A moment's reflection will show that this game cannot take more than 13 deals. A good score is 1-3 deals, 4-7 is average, 8 or more is poor.