cheech is a portable, multiplayer, networked Chinese Checkers game.
It currently lets you play chinese checkers over a network against
any combination of up to 5 other people or computer players.
ChessX is an open source chess database based on Qt4. With ChessX you
can operate on your collection of chess games in many ways: browse,
edit, add, organize, analyze, etc. Additionally ChessX can interface
with chess engines via UCI and Winboard protocol.
Cgoban (Complete Goban) is for Unix systems with X11. It has the
ability to be a computerized go board, view and edit smart-go files,
and connect to go servers on the Internet.
Core Wars is a simulation game. A number of programs are loaded into a
virtual machine and executed. The programs can try to crash each other,
manipulate other programs, overwrite as much memory as they can, etc...
The "best" program is selected according to a scoring mechanism which
involves the number of memory cells the program has overwritten, the
number of other programs it has crashed and whether/when it crashed.
Anki is a program designed to help you remember facts (such as words and
phrases in a foreign language) as easily, quickly and efficiently as possible.
To do this, it tracks how well you remember each fact, and uses that
information to optimally schedule review times. With a minimal amount
of effort, you can greatly increase the amount of material you remember,
making study more productive, and more fun.
While Anki can be used for studying anything, it also ships with special
features designed to make studying Japanese and English easier: integrated
dictionary lookups, missing kanji reports, and more. Sample decks are also
provided for Russian.
CRE, which stands for Corewars Redcode Evolver, is an open-source program that
automatically generates programs for the game Corewars by using Charles
Darwin's theories on natural selection. When you start CRE, here's what
happens:
1. A population of warriors is created by randomly selecting instructions.
2. Each warrior's fitness is tested by battling with other warriors in the
population.
3. The fittest warriors reproduce and replace less fit warriors.
4. The previous two steps are repeated indefinitely.
An SDL/OpenGL space shoot'em up game
Critterding is a "Petri dish" universe in 3D that demonstrates
evolving artificial life. Critters start out with completely random
brains and bodies, but will automatically start evolving into
something with much better survival skills.
CannonSmash is a 3D tabletennis game. The goal of this project is to
represent various strategy of tabletennis on computer game.
Cultivation is quite different from most other games. It is a social
simulation, and the primary form of conflict is over land and plant
resources---there is no shooting, but there are plenty of angry
looks. It is also an evolution simulation. Within the world of
Cultivation, you can explore a virtually infinite spectrum of
different plant and gardener varieties.
All of the graphics, sounds, melodies,and other content in Cultivation
are 100% procedurally generated at playtime. In other words, there
are no hand-painted texture maps---instead, each object has a
uniquely "grown" appearance. Every time you play, Cultivation
generates fresh visuals, music, and behaviors.