Freeciv is a free turn-based multiplayer strategy game, in which each
player becomes the leader of a civilization, fighting to obtain the
ultimate goal: to become the greatest civilization.
Players of the Civilization series by Microprose should feel at home,
since one aim of Freeciv is to have optional modes (called rulesets)
with compatible rules.
Freeciv is maintained by an international team of coders and enthusiasts,
and is easily one of the most fun and addictive network games out there!
That also means it has very extensive multilanguage support, something
rare in games.
-Adam <adam-ports@blacktabby.org>
SLADE3 is a modern editor for Doom-engine based games and source ports.
It has the ability to view, modify, and write many different game-specific
formats, and even convert between some of them, or from/to other generic
formats such as PNG.
SLADE3 can be considered a successor to both SLumpEd and SLADE. Some of
its features:
- Basic archive/resource editing (create/open/save, import/export)
- Simple tabbed interface with copy/paste support
- Many supported game formats (ZIP/PK3, Quake PAK/WAD2, etc.)
Kigo is an open-source implementation of the popular Go game. Go
is a strategic board game for two players. It is also known as igo
(Japanese), weiqi or wei ch'i (Chinese) or baduk (Korean). Go is
noted for being rich in strategic complexity despite its simple
rules. The game is played by two players who alternately place
black and white stones (playing pieces, now usually made of glass
or plastic) on the vacant intersections of a grid of 19x19 lines
(9x9 or 13x13 for easier games).
The game follows Naija, a mermaid-like woman, as she explores the
underwater world of Aquaria. Along her journey, she learns about both
the history of the world and her own past. The gameplay focuses on a
combination of swimming, singing and combat, through which Naija can
interact with the world. Naija's songs can move items, affect plants
and animals, and change her physical appearance into other
forms. These forms have different abilities, such as firing
projectiles at hostile creatures or passing through barriers
inaccessible to her in her natural form. -- Wikipedia
This package provides only game engine. Proprietary game data files
have to be obtained separately.
powwow is a client program, which replaces telnet for the lazy
mudder who wants some (only some?) extra features.
It is primarily designed for DikuMUDs, but nothing prevents its use
for other types of muds. powwow is based on another client, cancan,
and cancan was originally inspired by tintin (yet another client)
by Peter Unold (pjunold@daimi.aau.dk), but is entirely re-written.
powwow also implements the MUME remote editing protocol, which
enables you to edit texts on the mud using your own favourite
editor, several texts at once if you have a windowing terminal.
Shotgun Debugger is a 2D, top-down action game. It is The Future, and your
habit of computer network exploration has finally done you in. You are
captured and taken to a strange underground complex populated by robot
soldiers. Your task is to escape the facility--but the hordes of walking
death machines aren't just gonna let you.
Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional,
the world is rendered in three dimensions. Worlds are not tile-based, but
polygon-based -- rooms and hallways can be made to any shape imaginable,
allowing for some rather impressive architecture.
Quake III Arena, developed by the gaming wizards at id Software,
is the third installment of one of the most popular computer game
franchises of all time. Organic caverns, gothic cathedrals and
futuristic spacescapes play host to Quake III Arena's unrivaled
blend of action, strategy and jaw-dropping technology as Linux
gamers are invited to square off against 32 of history's greatest
warriors. Built around a revolutionary new graphics engine capable
of delivering mind blowing 3D special effects including curved
surfaces and volumetric fog, Quake III Arena is the final word in
deathmatching mayhem.
This is a native build for FreeBSD. Sorry, no joystick support
is available at this time.
Imagine you are skiing down an infinite slope, facing such hazards as
trees, ice, bare ground, and the man-eating Yeti! Unfortunately, you have
put your jet-powered skis on backwards, so you can't see ahead where you
are going; only behind where you have been. However, you can turn to
either side, jump or hop through the air, teleport through hyperspace,
launch nuclear ICBMs, and cast spells to call the Fire Demon. And since
the hazards occur in patches, you can skillfully outmaneuver them. A fun
and very silly game that proves you don't need fancy graphical user
interfaces to have a good time.
timeseal is a program that has been developed to improve chess on internet.
Netlag often causes players to lose valuable seconds or even minutes on their
chess clocks. Transmission time is counted against you, unless the chess
server can tell exactly when information is transmitted. The timeseal program
acts as a relay station and keeps track of transmission times. What timeseal
does is record your thinking time, so that transmission time is not counted
against you. Timeseal will not prevent netlag but it makes the games fairer
when lag occurs.
X Labyrinth is a labyrinth game under X11 that is played
directly with the mouse pointer: the walls block the pointer's
movement on the screen.
The goal of the game is to retrieve the four colored squares:
to retrieve a square, it is sufficient to move the pointer over
it, and it will disappear. However, to make things more
infuriating, the squares have to be taken in the following
order: red, yellow, green and blue. When the blue square is
obtained, the game is won.