Freedroid is a clone of the game "Paradroid" which was released on Commodore
64 in 1985. In this game, you control a robot located within an interstellar
spaceship consisting of several decks connected by elevators.
The aim of the game is to destroy all enemy robots by either shooting them
or seizing control over them by creating connections in a short subgame
of electric circuits. The graphics are designed to be a fairly faithful
reproduction of the original game, but a modern set of tiles is also
available.
The Freedroid RPG is an extension/modification of the classical Freedroid
engine into an RPG. The main differences to the classical version are as
follows:
* The Tux is the main character of the rpg.
* The game uses isometric viewpoint and animated pre-rendered 3d character
models for all characters inside the game.
* Dialogs and chatting with friendly droids and humans:
Multiple-choice menus and voice samples (with subtitles for those
without sound).
* There is an item and inventory system that is modeled after some
popular standards of the industry :)
* An automap feature was added. (this is currently a bit unmaintained
since part of the code needs to be re-written for proper OpenGL
support in the automap display)
* Saving and loading of games.
* Shops to trade things and skills to learn.
* Controls are different: Mouse is the input method of choice.
* This is a graphically intense game. Therefore the archive size is
comparably *huge* and not suitable for modem downloads with a dialup
connection.
Default game for freeminer
Freeminer is a Minecraft-inspired sandbox game.
FreeSynd is a cross-platform, GPLed reimplementation of the classic
Bullfrog game, Syndicate.
Ancient Domains of Mystery (ADOM for short) is a rogue-like game
which means that it is a single-user game featuring the exploration
of a dungeon complex (and in the case of ADOM a few other games of
this genre: the exploration of a large wilderness area with
villages and many special locations). You control a fictional
character described by race, class, attributes, skills, and
equipment. This fictional character is trying to achieve a specific
goal and succeed in a difficult quest. To fulfill the
quest, you have to explore previously undiscovered tunnels and
dungeons, fight hideous monsters, uncover long forgotten secrets,
and find treasures of all kind.
Frets on Fire is a game of musical skill and fast fingers. The aim of the game
is to play guitar with the keyboard as accurately as possible.
Frogatto is a "platformer", or "jump-and-run" videogame. Like many classic
games, the world is viewed as a cross-section seen from the side, and your
character walks and jumps between solid platforms, whilst avoiding monsters.
Frogatto is not a clone of any specific game; although, being a platformer,
it is impossible not to have something in common with titles like Mario or
Sonic, but authors are trying to innovate a bit.
Frogatto is also the protagonist's name. It's eponymous.
This is a rebuild of the (westwood) red alert game engine (based
on FreeCNC). It is a real time strategy game. To play the game with
this engine you need the original game (mix files). The only game
supported is red alert 1 ;)
Trip on the Funny Boat is side scrolling arcade shooter game on a
steamboat equipped with a cannon and the ability to jump. The player
will need to take advantage of waves to defeat the enemies and dodge
hazards.
This game was originally made for the second PyWeek competition
during the week from 25.3.2006 to 2.4.2006.