In miscom you must defend cities from missile attack. You do this by
launching missiles of your own (in a point-and-blast fashion) to
destroy the enemy missiles before they land.
Miscom is a curses-based game, so it should work on any terminal.
(You'll need 9600 baud or better for it to be playable.) It supports
colour and sound.
Think Puzzle Bobble, but with monkeys. Monkeys that throw
colourful things. It's a game, except SO MUCH MORE, because
it has monkeys. It has sound and network play and a spiffy
GTK+-2 interface, but that's all irrelevant because, come on...
monkeys!
omega is a complex rogue-style game of dungeon exploration. Unlike
other such games, there are a number of ways to "win", depending on
various actions taken during play. The ways you can get your name on
the hiscore board include becoming the highest ranked head of a guild,
sect, college, etc., as well as gaining the most points figured from
possessions and experience. The game (via the oracle) may impose some
structure on your exploration, but you need not follow all of the
oracle's advice. There *is* a "total winner" status, by the way.
omega offers a richness of playing detail that goes beyond a simple
game like rogue. However, the majority of gameplay is very similar to
rogue, hack, ultrarogue, larn, and other such games. The player is
represented by the highlighted "@" symbol, objects and terrain
features are represented by non-alphabetic symbols, monsters are
represented by the various upper and lower case letters, and other
humans are represented by a non-highlighted "@". It is recommended
that the novice read the man pages for rogue or some other such game
and perhaps play a few games before playing omega.
The goal of the game is to arrange twelve suits of cards, in order,
onto twelve playing decks. When the game starts, one card face down
and one card face up is dealt to each of the playing decks.
This game is a little harder than most because a different deck of
cards is used. Sounds effects are also built in.
Pachi el marciano is a platforms game inspired by games like Manic Miner and
Jet Set Willy from the legend Mathew Smith.
The goal of the game is to collect all the objects of each level, when this is
made, the exit gate to the next stage will appear and you can pass trough.
Pachi is a comic character created by Nicolas Radeff in 2001.
Primate Plunge is an arcade game, you have help poor Monkey navigate his way
down through trecherous jungles, canyons, towering waterfalls, into the heart
of a volcano and through the driving rain of a cold industrial city.
Monkey will find help along the way in the form of exciting powerups, including
parachutes and jetpacks.
You are the master architect Daedalus. You have just finished building
the Labyrinth; a massive, elaborate maze on the Isle of Crete.
Unfortunately, boasts about your accomplishment have drawn the wrath of jealous
gods. They have sent a burning energy wave rippling through your creation...
This port installs the data files needed to run Quake (think of a family,
not just original game).
You still need to have a legitimate copy of the game in order to obtain
the full game, otherwise you can use the shareware version.
This port can also install the QuakeWorld data files and skins.
Quake II data files.
This port installs the data files needed to run Quake II: the updates for the
original game, or the demo (shareware) data if requested.
For a full game, you need to have a legitimate copy of the game in order to
obtain the pak0.pak file.
This is a port of the GPL'd Quake 1 source maintained by the Quake Forge
team. They're patching it with an eye towards portability and bug fixes,
and in the future, feature enhancments.
Note that to actually USE this port you will need to obtain an installed
copy of Quake 1 from a DOS/Windows machine.
http://quake.sourceforge.net