Peng-Pong is a cross-platform pong game written in SDL
Prboom is a modified version of the ID Software's classic game Doom.
It runs on several platforms (include Win32 and Unixes) and features
many additions to the original game. It also supports multiplayer
games.
Pushover is a fun puzzle game originally published by Ocean in 1992.
In this game you control an ant that can walk along platforms that
are connected with ladders. On those platforms are dominos that
need to fall according to some rules.
FIFE is a cross platform 2D game creation framework written in C++ with Python
bindings. It's designed to be flexible enough to support a wide variety of
2D game types but specializes in 2D isometric type views.
Pykawari is a real kawari8 module for ninix-aya.
For more information, see
PySolFC is a fork of PySol Solitaire containing more than 1000 solitaire card
games. Its features include modern look and feel, multiple cardsets and
tableau backgrounds, sound, unlimited undo, player statistics, a hint system,
demo games, a solitaire wizard, support for user written plug-ins, an
integrated HTML help browser, and lots of documentation.
Python Sudoku is a text and graphical program (gtk interface) to create or
resolve sudokus. It can also print a sudoku (1 or 4 sudokus in each page)
and write an image (png, jpeg, etc) with a sudoku.
The game quantum minigolf is nearly the same as the game minigolf
- except that the ball obeys the laws of quantum mechanics.
Such a ball can be at several places at once. It can diffract around
obstacles and interfere with itself. Apart from that, the rules are
the same: You can play on various tracks involving various obstacles.
You hit the ball with a club and try to kick it into a hole on the
other side of the track.
[Original description for version 0.0.2beta1]
Qonk is a small game I wrote to learn some SDL basics. The game is a small
build-and-conquer strategy game with very simple rules. A complete game only
lasts for a few minutes and can be a fun break away from work or whatever
you're doing.
The setting of the game is a solar system of planets. Your goal is to conquer
all of the planets in the game by sending ships there. Planets that are under
your control generate new ships. Simple AI players are playing against you. As
you gain more experience throughout the game, more AI players have to be
kicked out of bigger solar systems.
The game is currently very much in beta. I published it however in order to
see whether it compiles on other machines, and to see what reactions people
had on its gameplay. The game engine itself is fully functional. A lot of
things have to be added to make this a mature game (like menus and stuff), but
since the engine itself works, Qonk is already very playable.
QTads is a cross-platform, multimedia interpreter for Tads games,
compatible with HTML TADS. Both Tads versions in use today (Tads 2 and
Tads 3) are supported.