The traitsui project contains a toolkit-independent GUI abstraction
layer, which is used to support the "visualization" features of the
Traits package. Thus, you can write code in terms of the Traits
API (views, items, editors, etc.), and let traitsui and your selected
toolkit and back-end take care of the details of displaying them.
The following GUI backends are supported:
* wxPython
* PyQt
* PySide
Auto Adjust Photo is a tiny command-line image manipulation tool for
automatic color correction of photos. It tries to make the picture look
better. The program does this by analyzing the input image and then sets
the most optimal contrast, gamma, color balance and saturation for it.
This program generates images from mathematical functions, draws them on the
SVGAlib screen, and cycles the palette. The images are intended to have a
hypnotic effect.
After exiting the program, you must switch consoles before the display will be
usable again.
GNOME Colorscheme is a color scheme builder for the GNOME desktop. It is
useful for web creation as well as room painting. It supports 6 various
types of color schemes: Complements, Split Complements, Triads, Tetrads,
Analogous, and Monochromatic.
The user can lighten/darken the whole colorscheme or increase/decrease
its saturation.
Mandelbulber is an experimental application that helps to make
rendering 3D Mandelbrot fractals much more accessible. A few of the
supported 3D fractals: Mandelbulb, Mandelbox, BulbBox, JuliaBulb,
Menger Sponge, Quaternion, Trigonometric, Hypercomplex, and Iterated
Function Systems (IFS). All of these can be combined into infinite
variations with the ability to hybridize different formulas together.
MakeHuman(C) is an open-source, open graphics library, stand-alone,
multi-platform, software program, which is completely written in C
language. Its purpose is to provide a versatile, professional and
extremely specialized application for parametrical modeling of
three-dimensional humanoid characters.
Mirage is a fast and simple GTK+ image viewer.
- Supports png, jpg, svg, xpm, gif, bmp, tiff, and others
- Cycling through multiple images (with preloading)
- Slideshow and fullscreen modes
- Rotating, zooming, flipping, resizing, cropping
- Saving, deleting, renaming
- Custom actions
- Command-line access
- Configurable interface
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce games and demos utilising 3D hardware. The class library
abstracts all the details of using the underlying system libraries like
Direct3D and OpenGL and provides an interface based on world objects and other
intuitive classes.
The ZBar Bar Code Reader is a library for scanning and decoding bar
codes from various sources such as video streams, image files or raw
intensity sensors. It supports EAN, UPC, Code 128, Code 39 and
Interleaved 2 of 5.
These are the bindings for interacting directly with the library from
Perl.
The primary intention of this module is to provide high-level operations
for creating, loading, saving and manipulating vector graphics without
having to be overly concerned about smile floormats. As the code has seen
more use, it has also drifted into a general purpose geometry API.