Clutter-GStreamer (clutter-gst) is an integration library for using GStreamer
with Clutter.
Clutter is an open source software library for creating fast, visually
rich and animated graphical user interfaces. It uses OpenGL for drawing
primitives and has multiple backends, allowing its usage on different
platforms.
GStreamer is a streaming media framework, based on graphs of filters
which operate on media data. Applications using this library can do
anything from real-time sound processing to playing videos, and just
about anything else media-related. Its plugin-based architecture means
that new data types or processing capabilities can be added simply by
installing new plug-ins.
Clutter-GStreamer (clutter-gst) is an integration library for using GStreamer
with Clutter.
Clutter is an open source software library for creating fast, visually
rich and animated graphical user interfaces. It uses OpenGL for drawing
primitives and has multiple backends, allowing its usage on different
platforms.
GStreamer is a streaming media framework, based on graphs of filters
which operate on media data. Applications using this library can do
anything from real-time sound processing to playing videos, and just
about anything else media-related. Its plugin-based architecture means
that new data types or processing capabilities can be added simply by
installing new plug-ins.
[ excerpt from developer's site ]
This is a collection of plugins written with the GStreamer framework.
Some features of these plugins are:
- Dynamically loaded plugins provide elements and media types,
demand-loaded via an XML registry, similar to ld.so.cache
- Element interface handles all known types of sources, filters,
sinks
- Capabilities system allows verification of element compatibility
using MIME types and media-specific properties
- Autoplugging uses capabilities system to complete complex paths
automatically
- Pipelines can be saved to XML and loaded back to working state
- Resource friendly plugins don't waste RAM
This is a collection of plugins written with the GStreamer framework.
Some features of these plugins are:
- Dynamically loaded plugins provide elements and media types,
demand-loaded via an XML registry, similar to ld.so.cache
- Element interface handles all known types of sources, filters,
sinks
- Capabilities system allows verification of element compatibility
using MIME types and media-specific properties
- Autoplugging uses capabilities system to complete complex paths
automatically
- Pipelines can be saved to XML and loaded back to working state
- Resource friendly plugins don't waste RAM
The goal of GstValidate is to be able to detect when elements are not
behaving as expected and report it to the user so he knows how things
are supposed to work inside a GstPipeline. In the end, fixing issues
found by the tool will ensure that all elements behave all together in
the expected way.
The easiest way of using GstValidate is to use one of its command-line
tools, located at tools/ directory. It is also possible to monitor
GstPipelines from any application by using the LD_PRELOAD gstvalidate
lib. The third way of using it is to write your own application that
links and uses libgstvalidate.
[ excerpt from developer's README ]
libmovtar
---------
has been implemented according to the quicktime4linux API
It supports reading and writing (read/write mode has been prepared,
but is not implemented yet) of MJPEG video in YUV 4:2:2 JPEG with
mono/stereo, 8/16-bit, any sample rate sound.
It supports indexing files (always done when writing a new file,
old (or manually created) movtar files without index are indexed
internally during the opening process).
You can freely jump forwards and backwards between the frames in
an opened file.
program used to "time" subtitles:
* Any WAVE file can be used for timing
* Reads/Writes SSA (Sub Station Alpha) and ASS (Advanced Sub Station) formats.
* Instant preview of subtitle with all effects
* Ability to place subtitles visually (Needs more testing)
* Ability to mute specific channel
* Ability to open alternate views of the same wave
* Ability to mark key frames from a video on the waveform
* Ability to save Workspace (saves information such as currently opened sound,
video files and position in the wave)
* Ability to format script on save
* "Code Hiding"
High Efficiency Video Coding (HEVC) is the latest generation video compression
standard.
* This standard was developed by the ISO/IEC Moving Picture Experts Group
(MPEG) and ITU-T Video Coding Experts Group (VCEG), through their Joint
Collaborative Team on Video Coding (JCT-VC)
* HEVC is also known as ISO/IEC 23008-2 MPEG-H Part 2 and ITU-T H.265
* HEVC provides superior video quality and up to twice the data compression
as the previous standard (H.264/MPEG-4 AVC)
* HEVC can support 8K Ultra High Definition video, with a picture size up to
8192x4320 pixels
QXmpp is pretty intuitive and easy to use. It uses Qt extensively.
Qt is the only third party library it is dependent on. Users need
to a have working knowledge of C++ and Qt basics (Signals and Slots
and Qt data types). The underlying TCP socket and the XMPP RFCs
(RFC3920 and RFC3921) have been encapsulated into classes and
functions. Therefore the user would not be bothered with these
details. But it is always recommended to the advanced users to read
and enjoy the low level details.
vqcc-gtk is a chat application written in C for the GTK+ toolkit, primarily
used in small LAN's. It is based on quickChat/Vypress Chat (TM) for Windows
(from Vypress Research) and is licensed under the GPL.
The application supports both quickChat and Vypress Chat(TM) protocols and
hopefully is compatible enough to substitute those applications when using
Linux, FreeBSD or another *NIX desktop. You need no server to run, however
it is not possible to communicate outside your LAN (or subnet).
(From the About page)