Castle Vox is a next generation computer strategy board game.
Capture all the enemy Castles to win!
Features:
- Fast world domination.
- Plan attacks simultaneously.
- Collaborate with teammates.
- Maps from history and fantasy.
- Giant maps with many players.
- Map editor included.
- Hard AI will push your brain in single-player matches.
- Online multi-player modes: relaxed and speed variants.
- Achievements.
- Easy to learn, hard to master.
- Mixes elements from Diplomacy and Axis & Allies board games.
- Available for Mac OS X, Linux, and Windows.
Cake is powerful 3D game engine and (as a reference application) map viewer
for id Software's Quake III Arena maps. It currently features:
* BSP (+PVS) support
* Collision detection (with normal faces + patches)
* Shaders and textures
* Lightmaps and models
* Vertex deformations
* Cloudbox and skybox (nearbox/farbox)
* Volumetric fog
* Bezier surfaces (with variable LOD)
* Multiple viewports
* Console
* Record/playback demo support (DM3 format not supported)
* Background music + 3D sounds (not under FreeBSD though)
* Entities (with variable LOD)
* ZIP compressed files (*.pk3)
Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to
modern operating systems that aims to be as compatible with the original DOS
executable as possible. This includes emulating all the different versions,
playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode
that works on newer operating systems while still behaving the same as
"vanilla" Doom. Additionally, Heretic, Hexen as well as Strife are also
supported.
CRE, which stands for Corewars Redcode Evolver, is an open-source program that
automatically generates programs for the game Corewars by using Charles
Darwin's theories on natural selection. When you start CRE, here's what
happens:
1. A population of warriors is created by randomly selecting instructions.
2. Each warrior's fitness is tested by battling with other warriors in the
population.
3. The fittest warriors reproduce and replace less fit warriors.
4. The previous two steps are repeated indefinitely.
A simple, easy to understand game. From an overhead perspective, pilot your
little ship around with the arrow keys, shooting your way (with the space bar)
through about twenty levels of action and gorgeous (_cough_) 3d graphics. In
theory, all you windows folks need to do is extract the archive, and double
click the exe. In theory. Sorry, I never got round to adding sound - but look
on the bright side, at least you can use it at work without anyone noticing. :)
Dink Smallwood is an adventure/role-playing game, similar to Zelda,
made by RTsoft. Besides twisted humour, it includes the actual game
editor, allowing players to create hundreds of new adventures called
Dink Modules or D-Mods for short.
GNU FreeDink is a new and portable version of the game engine, which
runs the original game as well as its D-Mods, with close
compatibility, under multiple platforms.
This package contains the game engine alone.
FrikQCC was started few months before the Quake engine source was released.
Originally based off of FastQCC, it was widely (well, among the people at
MDQNet) enjoyed for a few months. After J. P. Grossman released QCCX, back
in March 2000, many of its features and ideas found their way into FrikQCC.
The result was FrikQCC 2.0, which has been updated many times since then.
It currently supports: goto, labels, static variables, new optimizations,
compiler warnings, and many other features.
Kanagram is a game based on anagrams of words: the puzzle is solved
when the letters of the scrambled word are put back in the correct
order. There is no limit on either time taken, or the amount of
attempts to solve the word.
FEATURES
- Several word lists included.
- Hints and cheat help system.
- Word lists editor.
- Word lists distribution via KNewStuff.
- Scalable user interface appropriate for children.
The object of the game is to remove all tiles from the field. Only two
matching tiles can be removed at a time. Two tiles can only be removed
if they can be connected with at most three connected lines. Lines can
be horizontal or vertical but not diagonal. Remember that lines may
cross the empty border. If you are stuck, you can use the Hint feature
to find two tiles which may be removed.
GtkTetcolor is a game that resembles well-known tetris and columns. The rules
of the game are simple - you can move or rotate the block which continue to
fall. After block landing the sequence of at least three cells horizontally,
vertically or diagonally having matching colors is removed and the above blocks
will collapse. If two or more sequences will be removed simultaneously the
player has got bonus points. The game will be over when new block cannot be
placed on screen.