XScorch is a clone of the olden-days DOS game "Scorch".
It is an extremely addictive war game where any mixture of
humans and computer AIs control separate tanks (teams are
possible) and attempt to blow up or arrange to blow up the
other tanks on the field (which can vary from rugged,
mountainous terrain to flat plains). The last tank on the
field is the winner.
Xisola game follow this simple rule:
Each move consists of two actions: first move your piece to an
adjascent empty field (horizontal, vertical or diagonal, like
the king in Chess), then take away any of the empty fields
Since the number of fields decreases with every move there will
be a point when one player will not have any empty fields left
to move to and he loses.
XMemory is a multi player memory game. It can be played simultaneously on
several X Displays, which have to be listed on the command-line. Like in
the traditional memory game, the players have to find similar tiles on the
table to get the tiles. The main difference to this game is, that the
players really play simultaneous and therefor the whole game gets
some kind of an action game.
XPenguins is a program for animating cute cartoons/animals in your
root window. By default it will be penguins - they fall from the top
of the screen, walk along the top of windows, up the side of windows
and do various other stuff. Other themes in the base package are
"Classic Penguins", reproducing XPenguins version 1.2, and "Turtles".
More themes can be downloaded from the XPenguins web site
CinePaint is a free open source painting and image retouching program
designed to work best with 35mm film and other high resolution high
dynamic range images. It is the most popular open source tool in
the motion picture industry -- used in 2 Fast 2 Furious, Scooby-Doo,
Harry Potter, Stuart Little and other feature films. CinePaint is
used for painting of background mattes and for frame-by-frame
retouching of movies.
dcraw is an ANSI C program that decodes any raw image from any digital camera
on any computer running any operating system. It's become a standard tool
within and without the Open Source world. It's small (about 3000 lines),
portable (standard C libraries only), free (both "gratis" and "libre"), and
when used skillfully, produces better-quality output than the tools provided by
the camera vendor.
Embree is a collection of high-performance ray tracing kernels developed
at Intel. The target users of Embree are graphics application engineers
that want to improve the performance of their application by leveraging
the optimized ray tracing kernels of Embree.
These kernels are optimized for photo-realistic rendering on the latest
Intel processors with support for SSE, AVX, AVX2, AVX512, and the 16-wide
Intel Xeon Phi coprocessor vector instructions.
[ edited version of author's www site ]
This plugin losslessly decomposes a layer of an image into layers
of wavelet scales. This means that you can edit the image on different
detail scales (frequencies). The trivial recomposition of the image
can be done by GIMP's layer modes so you can see the results of
your modifications instantly. Among the applications are retouching,
noise reduction, and enhancing global contrast.
The plugin can be found under "Filters > Generic > Wavelet decompose"
Graphos roots are directly set in GDraw, written by Enrico Sersale and released
in 2000. Version 0.1 of Graphos is a direct descendant of GDraw: the interface
is almost unchanged, but the application has been refactored, reorganized,
debugged, rewritten and updated.
The main changes were the transition from post-script to NSBezierPath drawing,
total rearrangement of the objects into Drawable Objects and their Editors
organized hierachically and the porting to Macintosh.
The JOGL project hosts the development version of the Java Binding for
the OpenGL API (JSR-231), and is designed to provide hardware-
supported 3D graphics to applications written in Java. JOGL provides
full access to the APIs in the OpenGL 2.0 specification as well as
nearly all vendor extensions, and integrates with the AWT and Swing
widget sets. It is part of a suite of open-source technologies
initiated by the Game Technology Group at Sun Microsystems.