Primate Plunge is an arcade game, you have help poor Monkey navigate his way
down through trecherous jungles, canyons, towering waterfalls, into the heart
of a volcano and through the driving rain of a cold industrial city.
Monkey will find help along the way in the form of exciting powerups, including
parachutes and jetpacks.
You are the master architect Daedalus. You have just finished building
the Labyrinth; a massive, elaborate maze on the Isle of Crete.
Unfortunately, boasts about your accomplishment have drawn the wrath of jealous
gods. They have sent a burning energy wave rippling through your creation...
This port installs the data files needed to run Quake (think of a family,
not just original game).
You still need to have a legitimate copy of the game in order to obtain
the full game, otherwise you can use the shareware version.
This port can also install the QuakeWorld data files and skins.
Quake II data files.
This port installs the data files needed to run Quake II: the updates for the
original game, or the demo (shareware) data if requested.
For a full game, you need to have a legitimate copy of the game in order to
obtain the pak0.pak file.
This is a port of the GPL'd Quake 1 source maintained by the Quake Forge
team. They're patching it with an eye towards portability and bug fixes,
and in the future, feature enhancments.
Note that to actually USE this port you will need to obtain an installed
copy of Quake 1 from a DOS/Windows machine.
http://quake.sourceforge.net
[Original description for version 0.0.2beta1]
Qonk is a small game I wrote to learn some SDL basics. The game is a small
build-and-conquer strategy game with very simple rules. A complete game only
lasts for a few minutes and can be a fun break away from work or whatever
you're doing.
The setting of the game is a solar system of planets. Your goal is to conquer
all of the planets in the game by sending ships there. Planets that are under
your control generate new ships. Simple AI players are playing against you. As
you gain more experience throughout the game, more AI players have to be
kicked out of bigger solar systems.
The game is currently very much in beta. I published it however in order to
see whether it compiles on other machines, and to see what reactions people
had on its gameplay. The game engine itself is fully functional. A lot of
things have to be added to make this a mature game (like menus and stuff), but
since the engine itself works, Qonk is already very playable.
REminiscence is a rewrite of the engine used in the game Flashback
from Delphine Software. This program is designed as a cross-platform
replacement for the original executable and uses the SDL library.
It allows you to rediscover and play it on modern machines using
the original datafiles.
Gnake is a Nibbles clone for GNU/Linux and *BSD.
It's played on a terminal (controlled by the curses library) with the
keyboard: the game is really simple and that's why I like playing it even in
the oh-my-god-my-graphics-card-costs-more-than-the-rest-of-the-computer era.
For the list of available options, type ``gnake -h''.
Naval Robocode is a programming game, where the goal is to develop a robot
battle ship to battle against other ships in Java or .NET. The robot battles
are running in real-time and on-screen.
Naval Robocode is based on Robocode v1.9.2.1.
Robocode is a programming game, where the goal is to develop a robot battle tank
to battle against other tanks in Java or .NET. The robot battles are running in
real-time and on-screen.
The motto of Robocode is: Build the best, destroy the rest!