LDMud started as a project to clean up and modernize Amylaar's LPMud
gamedriver. Primary goals are full documentation, a commented source
body and out-of-the-box support for the major mudlibs, of which the
commented source body has been pretty much completed. During the
course of work a lot of bug fixes and improvements found their way
into the driver - much more than originally expected, and definitely
enough to make LDMud a driver in its own right.
TinyMUX is a text-based game server in the MUSH family (which also
includes PennMUSH, TinyMUSH, and RhostMUSH). It is a platform which
allows potentially several thousand players to connect to a single
text-driven environment, interact with each other and with the
environment (which is maintain in a database). The rich programming
environment can be used to build almost anything, limited only by
your own imagination.
Pairs is a game that will help train your memory by remembering
different images, shapes, sounds and text.
Solarus Quest Editor is a graphical user interface
to create and modify quests for the Solarus engine.
MAngband is a free online multiplayer real-time roguelike game,
derived from the single player game Angband.
Nighthawk is a shoot-'em up which requires thinking more than
reflexes. Your goal is to destroy droids occupying a fleet of
reclaimed starships. You start out as a 002 Paradroid with very poor
firepower and shielding but have the ability to transfer your programs
over to a new droid, effectively taking it over. As you take control
of bigger and better droids, you gain better firepower and shielding.
OpenBOR is a continuation of the Beats Of Rage 2D game engine, which
was originally created by Senile Team.
Palomino is a flight simulation computer program. Version 3 renders using
OpenSceneGraph. OSG provides the ability to render satellite imagery.
Passage is meant to be a memento mori game. It presents an entire
life, from young adulthood through old age and death, in the span
of five minutes. Of course, it's a game, not a painting or a film,
so the choices that you make as the player are crucial. There's no
"right" way to play Passage, just as there's no right way to interpret
it.
Granatier is a clone of the classic Bomberman game, inspired by the
work of the Clanbomber clone.